const char grid[166] = {
0x00,0x0A, 0x00,0x10, 0x01,0xCE, 0x00,0x50,
0x00,0x00, 0x00,0x50, 0x01,0xE0, 0x01,0xCE,
0x00,0xA0, 0x00,0x00, 0x00,0xA0, 0x01,0xE0,
0x01,0xCE, 0x00,0xF0, 0x00,0x00, 0x00,0xF0,
0x01,0xE0, 0x01,0xCE, 0x01,0x40, 0x00,0x00,
0x01,0x40, 0x01,0xE0, 0x01,0xCE, 0x01,0x90,
0x00,0x00, 0x01,0x90, 0x01,0xE0, 0x01,0xCE,
0x01,0xE0, 0x00,0x00, 0x01,0xE0, 0x01,0xE0,
0x01,0xCE, 0x02,0x30, 0x00,0x00, 0x02,0x30,
0x01,0xE0, 0x01,0xCE, 0x02,0x80, 0x00,0x00,
0x02,0x80, 0x01,0xE0, 0x01,0xCE, 0x02,0xD0,
0x00,0x00, 0x02,0xD0, 0x01,0xE0, 0x01,0xCE,
0x00,0x00, 0x00,0x3C, 0x03,0x20, 0x00,0x3C,
0x01,0xCE, 0x00,0x00, 0x00,0x78, 0x03,0x20,
0x00,0x78, 0x01,0xCE, 0x00,0x00, 0x00,0xB4,
0x03,0x20, 0x00,0xB4, 0x01,0xCE, 0x00,0x00,
0x00,0xF0, 0x03,0x20, 0x00,0xF0, 0x01,0xCE,
0x00,0x00, 0x01,0x2C, 0x03,0x20, 0x01,0x2C,
0x01,0xCE, 0x00,0x00, 0x01,0x68, 0x03,0x20,
0x01,0x68, 0x01,0xCE, 0x00,0x00, 0x01,0xA4,
0x03,0x20, 0x01,0xA4, 0xFF,0x00 };
const char Background[16] = { 0x00,0x04, 0x00,0x01, 0x00,0x00, 0x00,0x00, 0x03,0x20, 0x01,0xE0, 0x01,0x29, 0xFF,0x00 };
0x00,0x04绘填充框图命令; 0x00,0x01绘制1个框图;0x00,0x00, 0x00,0x00, 0x03,0x20, 0x01,0xE0, 框图位置; 0x01,0x29颜色; 0xFF,0x00结束。
keil C下面定义了一个Background背景绘图数据,一个grid绘制8*10网格绘图数据。定义了2个绘图变量,地址分别是0x5500, 0x5540;
write_dgus_vp(0x5500, &Background, 8);
write_dgus_vp(0x5540, &grid, 83);
执行写命令后怎么也出不来。那个高手帮我看一下,哪儿有错。同样的写命令,写到数据变量里面是没问题的。
然后同样的命令用DWIN C Compiler 1.1.0.7绘图指令能执行,要加载2个库文件00.LIB; 01.LIB; 只是DWIN C Compiler功能太low了。而且库文件也看不到,中断也不能执行,库太老了。
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